Lossless Scaling V3.1.0.0 [best]
Set your game's display mode to or Borderless Fullscreen .
The v3.1.0.0 update is focused on refining the LSFG 2.0+ technology, introducing improvements to performance, compatibility, and visual quality. 1. Enhanced LSFG (Lossless Scaling Frame Generation)
: Artifacting at the extreme edges of the screen—a classic weak point for screen-capture based frame generation—has been heavily ironed out.
This update improves compatibility with Variable Refresh Rate (VRR) technologies like G-Sync and FreeSync. It prevents screen tearing and judder when scaling games across multi-monitor setups. How Lossless Scaling Works Lossless Scaling v3.1.0.0
: Supports multiple scaling types (like LS1, AMD FSR, and Nvidia NIS) for games that do not have native upscaling. Setup & Requirements
While standard frame generation inserts one artificial frame between two real frames (doubling your FPS), v3.1.0.0 refines the X3 mode. This inserts two interpolated frames for every real frame, effectively tripling your perceived smoothness (e.g., transforming 30 FPS into 90 FPS). 3. Reduced Overhead and Latency
The update improves how LSFG interacts with game overlays like Discord, RivaTuner, and Steam Overlay. Previous versions often struggled to generate frames correctly if an overlay was active. 4. Optimized Input Lag Management Set your game's display mode to or Borderless Fullscreen
The application works best when the game is set to "Windowed" mode, not "Exclusive Fullscreen".
Frame generation cannot fix a wildly fluctuating frame rate. If your game constantly drops frames, LSFG will struggle to calculate accurate motion vectors, leading to visual artifacts. Ensure your baseline frame rate is completely stable before activating the tool.
It is incredibly lightweight and doesn't demand heavy system resources. What’s New in the LSFG Era? How Lossless Scaling Works : Supports multiple scaling
Turn on the option in Lossless Scaling if you use a Variable Refresh Rate (G-Sync/FreeSync) monitor. Match Your Refresh Rate
With native solutions like Nvidia DLSS, AMD FSR, and Intel XeSS, one might ask why a third-party app is necessary. Lossless Scaling v3.1.0.0 fills several critical gaps: