Horizon Zero Dawn Remastered Update 1.0.37 - 1.... [2021] Instant

When Sony Interactive Entertainment released Horizon Zero Dawn Remastered , it wasn't just a simple resolution bump. The remaster boasts entirely overhauled environments, superior foliage density, re-recorded motion capture for over 10 hours of dialogue, and fundamentally updated character models with advanced skin shaders.

(often referenced as 1.0.37/1.0.38 in early hotfixes) focused on immediate stability and control fixes following the game's PC launch. Patch 1.0.38.0 Key Fixes Crash Resolution

The Horizon Zero Dawn Remastered update 1.0.37 is available now for PC and console platforms. To install the update, follow these steps:

Following the stability foundation built by versions 1.0.37.0 and 1.0.38.0, Nixxes and Guerrilla deployed subsequent version updates to inject requested lifestyle features into the action RPG. Horizon Zero Dawn Remastered update 1.0.37 - 1....

The , as detailed by Nixxes Software and Guerrilla Games, focused primarily on stability and control refinements. Here is a comprehensive breakdown of its changes:

Improved Steam Input functionality and fixed issues where Aim Toggle would stop working after cinematics. Visual Polish:

Just when you thought you had finished scouring the ruins of the Old Ones, Guerrilla Games and Nixxes Software pull you back in. The latest patch for Horizon Zero Dawn Remastered ——has just landed on PC and PS5. Patch 1

– Released December 12, 2024 This update on both PC and PS5 added another highly anticipated feature: Outfit Transmog functionality, allowing players to change the appearance of their gear without altering stats. The patch also fixed a variety of crashes, audio issues, and unexpected Concentration activations, alongside numerous visual and stability improvements.

: The updates corrected a core issue where mouse and controller X-axis and Y-axis sensitivity adjustments failed to apply properly in real time.

: Cinematic sequences frequently broke the "Aim Toggle" function for controller users. The patch patches this flag so your combat inputs remain responsive immediately after a cutscene ends. Here is a comprehensive breakdown of its changes:

: Pre-rendered cutscenes now have the same volume levels as standard gameplay.

Resolved a rare rendering bug where the massive failed to stream assets or load on initial approach. Upgrading and Compatibility

Performance mode adjustments ensure locked frame rates on both standard setups and dedicated PS5 Pro environments. If you would like to optimize your setup, tell me: Are you playing on PC or PlayStation 5 ? What graphics card or display resolution are you targeting? I can provide optimal hardware configuration steps. Share public link

: Improved controller functionality for Steam Deck and external controllers.